Touhoumon Essentials Development Starter Kit (Pre-Release 1.1)

Quick release of a new version of the DevKit. Features are as follows:

  • Finished working on abilities. All should be working how they are supposed to be.
  • Fixed an error where Kaguya and EKaguya shared the same Index Number, which prevented the game from reading anything past Kaguya.
  • Fixed the numbering on the Phantasmagoria of Flower View and Mountain of Faith sprites and definitions so they were in proper order.

If you happen to come across any bugs or oddities, please inform me so I can fix them. Thank you in advance.

– DerxwnaKapsyla

Download Link

Mediafire: Touhoumon Essentials Development Starter Kit (Pre-Release 1.1)


Touhoumon Essentials Development Starter Kit (Pre-Release 1)

Long winded title, I know (It’s the full name of the DevKit).

I take it you’re wondering what the name “Pre-Release” means? Well, in comparison to earlier releases, which were “Beta” releases, this is stable* enough and complete enough to the point that I could publicly release this as the final product. This is what you will be seeing in this version:

  • 303~ Touhoumon Species. They go in order from Game, Printwork/Music CD, Other, and then VIVIT at the end. The DevKit is pulling heavy influences from Touhoumon Aqua + Yui Version, with very VERY trace elements from Another World. Only about 3 species from Another World made the cut, simply because they were needed. It features ONLY the Chibi-Normal-EX Evolutionary lines, and anything that doesn’t fit into those brackets (Example: Hosihzako – Mimi-Chan/Ruukoto)
  • All the Touhoumon Moves and Abilities* from 1.5
  • Maribel and Renko Overworlds and Trainer Sprites

I can’t think of anything else that this version has over the others. I shall have the full version released, hopefully, within the next 2 weeks.

It’s been a long time coming, we’re finally here.

– DerxwnaKapsyla

Download Links

Mediafire: Touhoumon Essentials Development Starter Kit (Pre-Release 1)

* On Stability and Abilities: I need to go back over the scripts to see what Abilities aren’t fully added. Some got deleted when I was working on them and forgot to save them. Oops.

The Future of the Touhoumon DevKit

Alright, I’ve been thinking. The DevKit is too clunky, too… large. Not really large as in it’s too big, but it just feels like I’m throwing in too much.

Effective immediately, the current version of the Touhoumon DevKit is outdated. I should soom have a new version out, one that sticks to the basics. Basics such as:

– No extra evolutions, straight up Chibi, Normal, EX, and a few other things that don’t quite fall into that category.

– Movepool from Aqua + Yui, as that’s the MOST refined version of 1.5 there is to date

I’m also disbanding the idea of a series of Development Maps. There will be just one map with a few key things to note the features of the DevKit.

I’ve been thinking about this a lot lately, and I feel this is what is best for the DevKit. I will include guides on how to add in your own content, such as Touhoumon and moves. I can’t really promise more than that.

I will post back with information at a later date.